The internal anatomy was rendered from scratch and imported into Zaxwerks Proanimator 3d. The external effects were rendered in After Effects and exported to an HD movie for the final output. While I had to keep this basic for budget reasons, as a medical animator, attention to detail is extremely important. I kept the nerves and arteries fairly simple so they didn’t take away from the procedure area. I also made the ligaments and the muscles one basic piece to keep the animation to a minimum. I kept some of the textures to a minimum. The smoother finish has a little friendlier look for a potential patient.
Just starting to research a new animation project that will show how a carpal tunnel procedure relieves pressure on the median nerve in the wrist. During my high school football video shoot last night, I was able to get some great source material information from the team doctors. Should be an interesting project.